Building a Maze
When it came to the building of the maze, I wanted it to start on one side and finish on the other, instead of a maze which focuses on finding the centre. The finish line to the game will have a door which can only be unlocked with five keys found throughout the maze. The theme of the maze is space, so shall have the player escape at the end in a spaceship. Alien characters are placed in the maze and have a connection to the AR element that makes up the interactive part to this project.