Character Drawings
At the start of the project we decided as a group we wanted the characters to follow a school trip theme as the game will be an educational, travel-based tool for audiences from 11-15. This led to the idea of having a school kid being the main protagonist in the story with the enemies being the teachers that lose the kid while on a school trip abroad. For the designs I went with a cartoonish style which would make it more appealing for the target audience and easier to put together in Maya. The character drawings helped picture the concept of the game and gave the team ideas to what more can be added and carried over into the storyboards.