4) Lighting & Decals
During the making of the scene I carried on editing and amending the textures I made for the different assets, which I also did with the lighting for the scene. The lighting slowly develops and goes from being very bright to darker in tone as it reaches completion. This being due to using more emissive lighting rather than relying on the daylight settings for this scene, as I wanted it to be set at night time to see the full effects the lighting can bring. To go further with the detail for the scene I also looked at including decals which I had not used before and was a useful addition to the alley, as it allowed me to incorporate things such as graffiti, posters, cracks and markings in the walls.